Station XX-5906 · recording
kxmc-test
Online 103.91.210.26:20039 checked 1h ago
- Players now
- 0/ 150
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #5,906
- top 27%
- Last wipe
- 6d ago
- monthly schedule
- Next wipe
- 8d 0h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 150 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence
- usual gap
- 9.8 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 33%else halves by day 3.5
Coming wipes
- 8d 0hThu 5 Nov, 19:00 UTCFW
- 36d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 22 Oct, 08:44 UTC6d ago | M0.0▲rising | 1 | – | running | 0 | |
| Wed 21 Oct, 11:33 UTC7d ago | M0.0■steady | 1 | – | 0.9 days | 1 | |
| Mon 5 Oct, 12:10 UTC23d ago | M0.3▲rising | 2 | halved by day 4 | 16 days | 0 | |
| Thu 1 Oct, 21:15 UTC FW26d ago | M0.3▲rising | 2 | held half | 3.6 days | 0 | |
| Tue 15 Sep, 13:00 UTC43d ago | M0.3▲rising | 2 | halved by day 3 | 16.3 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on kxmc-test?
Generated by the game, the map on kxmc-test is procedural, size 4,500 with seed 1274876. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on kxmc-test?
No gather rate appears in the name of kxmc-test. 20 players is the most a group can hold. In softcore mode, An easier Facepunch mode that lets you keep part of your loot. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on kxmc-test right now?
A reading taken now shows 0 players on kxmc-test, which has 150 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 1.
How does kxmc-test rank against other Rust servers?
On player hours for the past week, kxmc-test sits at #5,906, which puts it inside the top 27% of every ranked server.
Server facts
How reliably does kxmc-test stay online?
Right now, you can reach kxmc-test. Its reported uptime points to a restart about 13 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does kxmc-test perform under load?
Its average server fps over the last 48 hours was 180, and it never dropped below 65. At its highest, it carried 118,862 entities: buildings, deployables and the world's other contents. It reached a ceiling of 3,873 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Which region does kxmc-test run from?
No region is published by kxmc-test. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 103.91.210.26:20039.
What build of Rust does kxmc-test use?
kxmc-test is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on kxmc-test?
The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 1 hours after the wipe. Until the next wipe the crowd remained above half that peak in 33% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 3.5.
On what timetable does kxmc-test run its wipes?
The force wipe is the only wipe kxmc-test takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 6 days 5 hours. The tags it publishes carry a monthly wipe schedule.
Lists and tags
What do the server tags on kxmc-test mean?
The game's server browser reads the tags kxmc-test publishes: gmrust (Game mode): You'll find standard Rust survival here; mp150 (Max players): Slots: 150; ts20 (Group limit): Each team can hold up to 20; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^s (Softcore): You keep some of your inventory on death in Facepunch's softcore mode; ^c (Creative): No gathering here: it's sandbox building, so build what you want; ^k (Build server): You can design and practise bases; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does kxmc-test appear?
You will find kxmc-test on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust build and creative servers, live and Rust creative servers. You will find it under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Connecting
What steps get you onto kxmc-test?
Enter client.connect 103.91.210.26:20039 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
