Station XX-15672 · no signal
[IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents
Offline 103.77.45.75:28015 checked 22d ago
- Players now
- 0/ 14
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,672
- top 70%
- Last wipe
- 23d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 14 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 4 Oct, 19:50 UTC23d ago | M0.0■steady | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents?
[IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents uses a procedural map, which the game generates.
Which settings and rules apply on [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents?
2x gather is what [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents runs, judging by its name. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents right now?
[IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents is not responding at this moment and is offline, last seen 22 days 23 hours ago.
How does [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents rank against other Rust servers?
The last seven days of player hours place [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents at #15,672, in the top 70% of all ranked servers.
Server facts
How reliably does [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents stay online?
As recorded now, [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents is not reachable, the last contact having been 22 days 23 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 4 October 2026 is when Rust Server Trends first recorded it.
Where in the world is [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents hosted?
Nothing about a region comes from [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 103.77.45.75:28015.
Which Rust version is [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents running?
Rust network protocol 2634 and build 166586 on Windows is what [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents?
1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe.
How often does [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents wipe, and on which days?
The rhythm of [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 23 days.
Lists and tags
What do the server tags on [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents mean?
Tags published by [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp14 (Max players): The server has 14 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents appear?
These Rust Server Trends lists include [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents: 2x Rust servers, listed live and Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
How to join
What steps get you onto [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents?
To join, enter client.connect 103.77.45.75:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.