Rust Server TrendsSeismic network · station log
Recording Stations11,869 Players85,654 Active3,976 Wipes · 3 h170 48 h

Station XX-15672 · no signal

[IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents

Offline 103.77.45.75:28015 checked 22d ago

2x moddedoxide
Connect
Players now
0/ 14
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,672
top 70%
Last wipe
23d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15672 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 14 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 4 Oct, 19:50 UTC23d ago M0.0steady 1 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 702 on average
797/ 950
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 524 on average
672/ 750
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 341 on average
185/ 250
Magic Rust #18 — Vanilla 2x | Pyccкий EU · groups of 150+ · 2x · weekly · 322 on average
27/ 100
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 315 on average
359/ 455
Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 293 on average
152/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents?

[IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents uses a procedural map, which the game generates.

Which settings and rules apply on [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents?

2x gather is what [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents runs, judging by its name. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents right now?

[IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents is not responding at this moment and is offline, last seen 22 days 23 hours ago.

How does [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents rank against other Rust servers?

The last seven days of player hours place [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents at #15,672, in the top 70% of all ranked servers.

Server facts

How reliably does [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents stay online?

As recorded now, [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents is not reachable, the last contact having been 22 days 23 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 4 October 2026 is when Rust Server Trends first recorded it.

Where in the world is [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents hosted?

Nothing about a region comes from [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 103.77.45.75:28015.

Which Rust version is [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents running?

Rust network protocol 2634 and build 166586 on Windows is what [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents?

1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe.

How often does [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents wipe, and on which days?

The rhythm of [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 23 days.

Lists and tags

What do the server tags on [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents mean?

Tags published by [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp14 (Max players): The server has 14 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents appear?

These Rust Server Trends lists include [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents: 2x Rust servers, listed live and Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

How to join

What steps get you onto [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents?

To join, enter client.connect 103.77.45.75:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp14,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp14
Max players The server has 14 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166586
Build The game build is 166586.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.