Station XX-15874 · no signal
[AUS] CrocCopter - Minicopter / Helicopter Training
Offline 103.62.51.133:28125 checked 20d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,874
- top 72%
- Last wipe
- 95d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on [AUS] CrocCopter - Minicopter / Helicopter Training?
The procedural map on [AUS] CrocCopter - Minicopter / Helicopter Training is size 3,500 with seed 1337, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is Custom Map.
Which settings and rules apply on [AUS] CrocCopter - Minicopter / Helicopter Training?
The name of [AUS] CrocCopter - Minicopter / Helicopter Training gives no gather rate. Up to 16 players can be in a group. It plays in battlefield mode, kits and high rates for fast PvP. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on [AUS] CrocCopter - Minicopter / Helicopter Training?
A reading taken now finds [AUS] CrocCopter - Minicopter / Helicopter Training offline; the most recent activity was 20 days 6 hours ago.
How does [AUS] CrocCopter - Minicopter / Helicopter Training rank against other Rust servers?
Over the last seven days, [AUS] CrocCopter - Minicopter / Helicopter Training recorded enough player hours to reach #15,874 worldwide, placing it in the top 72% of all ranked servers.
Server facts
How reliably does [AUS] CrocCopter - Minicopter / Helicopter Training stay online?
[AUS] CrocCopter - Minicopter / Helicopter Training is down at the moment; the last recorded contact was 20 days 6 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Where in the world is [AUS] CrocCopter - Minicopter / Helicopter Training hosted?
The name of [AUS] CrocCopter - Minicopter / Helicopter Training points to Oceania, even though it publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 103.62.51.133:28125.
What build of Rust does [AUS] CrocCopter - Minicopter / Helicopter Training use?
On Windows, [AUS] CrocCopter - Minicopter / Helicopter Training runs Rust network protocol 2631 and build 158240. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
On what timetable does [AUS] CrocCopter - Minicopter / Helicopter Training run its wipes?
The rhythm of [AUS] CrocCopter - Minicopter / Helicopter Training cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 95 days 3 hours is how long the current world has been running.
Tags
What do the server tags on [AUS] CrocCopter - Minicopter / Helicopter Training mean?
Tags published by [AUS] CrocCopter - Minicopter / Helicopter Training and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): Slots: 50; ts16 (Group limit): Each team can hold up to 16; v2631 (Protocol): Your game needs to be on protocol 2631 to join; cs158240 (Build): It runs game build 158240; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^i (Battlefield): Kits and high rates drive fast PvP; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [AUS] CrocCopter - Minicopter / Helicopter Training appear?
You will find [AUS] CrocCopter - Minicopter / Helicopter Training on the following Rust Server Trends lists: Oceania Rust servers, live, Modded Rust servers, tracked live and Rust battlefield servers. On the server list, the filters it matches are: Region: Oceania; Type: Modded; Server tag: Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto [AUS] CrocCopter - Minicopter / Helicopter Training?
Enter client.connect 103.62.51.133:28125 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://discord.com/invite/gvyTpAxASf is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
