Station XX-15490 · no signal
[Local Server] All Welcome. [Bounty Hunters]
Offline 103.62.51.133:28065 checked 42d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,490
- top 69%
- Last wipe
- 56d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on [Local Server] All Welcome. [Bounty Hunters]?
Generated by the game, the map on [Local Server] All Welcome. [Bounty Hunters] is procedural, size 4,000 with seed 943551816. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on [Local Server] All Welcome. [Bounty Hunters]?
No gather rate appears in the name of [Local Server] All Welcome. [Bounty Hunters]. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on [Local Server] All Welcome. [Bounty Hunters]?
No players are recorded on [Local Server] All Welcome. [Bounty Hunters] at this moment; it is offline, and the last sighting was 42 days 13 hours ago.
How does [Local Server] All Welcome. [Bounty Hunters] rank against other Rust servers?
Over the last seven days, [Local Server] All Welcome. [Bounty Hunters] recorded enough player hours to reach #15,490 worldwide, placing it in the top 69% of all ranked servers.
Server facts
How reliably does [Local Server] All Welcome. [Bounty Hunters] stay online?
[Local Server] All Welcome. [Bounty Hunters] is down at the moment; the last recorded contact was 42 days 13 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Where in the world is [Local Server] All Welcome. [Bounty Hunters] hosted?
A region is not published by [Local Server] All Welcome. [Bounty Hunters]. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 103.62.51.133:28065.
What build of Rust does [Local Server] All Welcome. [Bounty Hunters] use?
On Windows, [Local Server] All Welcome. [Bounty Hunters] runs Rust network protocol 2633 and build 162929. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
On what timetable does [Local Server] All Welcome. [Bounty Hunters] run its wipes?
The rhythm of [Local Server] All Welcome. [Bounty Hunters] cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 56 days 9 hours.
Tags
What do the server tags on [Local Server] All Welcome. [Bounty Hunters] mean?
The game's server browser reads the tags [Local Server] All Welcome. [Bounty Hunters] publishes: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs162929 (Build): It runs game build 162929; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [Local Server] All Welcome. [Bounty Hunters] appear?
The Rust Server Trends lists that take in [Local Server] All Welcome. [Bounty Hunters] are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Join the server
What steps get you onto [Local Server] All Welcome. [Bounty Hunters]?
Enter client.connect 103.62.51.133:28065 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.