Station XX-13674 · no signal
[RU] Rustochill | Vanilla
Offline 103.27.157.34:28015 checked 21d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,674
- top 62%
- Last wipe
- 21d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 6 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 7 Oct, 19:30 UTC21d ago | M0.0■steady | 1 | – | – | running | 1 |
| Thu 1 Oct, 19:20 UTC FW27d ago | – | – | – | – | 6 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [RU] Rustochill | Vanilla?
The map on [RU] Rustochill | Vanilla is procedural, produced by the game.
Which settings and rules apply on [RU] Rustochill | Vanilla?
The name of [RU] Rustochill | Vanilla gives no gather rate. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on [RU] Rustochill | Vanilla right now?
[RU] Rustochill | Vanilla is not responding at this moment and is offline, last seen 21 days 2 hours ago.
How does [RU] Rustochill | Vanilla rank against other Rust servers?
On player hours for the past week, [RU] Rustochill | Vanilla sits at #13,674, which puts it inside the top 62% of every ranked server.
Server details
How reliably does [RU] Rustochill | Vanilla stay online?
No contact with [RU] Rustochill | Vanilla right now, and the last recorded contact was 21 days 2 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 1 October 2026.
Which region does [RU] Rustochill | Vanilla run from?
The name of [RU] Rustochill | Vanilla points to Europe, even though it publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 103.27.157.34:28015.
What build of Rust does [RU] Rustochill | Vanilla use?
[RU] Rustochill | Vanilla is running Rust network protocol 2634 and build 166494 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on [RU] Rustochill | Vanilla?
The recent wipes averaged a busiest count of 1 players. 0 hours into the latest wipe, the crowd reached its peak.
On what timetable does [RU] Rustochill | Vanilla run its wipes?
On record so far are too few of [RU] Rustochill | Vanilla's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 21 days 2 hours is how long the current world has been running.
Lists and tags
What do the server tags on [RU] Rustochill | Vanilla mean?
The game's server browser reads the tags [RU] Rustochill | Vanilla publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [RU] Rustochill | Vanilla appear?
The Rust Server Trends lists that take in [RU] Rustochill | Vanilla are: EU Rust servers and Rust community servers without the side modes. You will find it under these filters on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to join
How do you connect to [RU] Rustochill | Vanilla?
You can connect by pressing F1 in Rust and typing client.connect 103.27.157.34:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.