Rust Server TrendsSeismic network · station log
Recording Stations11,688 Players61,997 Active3,447 Wipes · 3 h120 48 h

Station XX-6446 · no signal

[IND] Chernobyl - Vanilla (Previously Badnaam 2.0)

Offline 103.212.136.191:28015 checked 18d ago

oxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#6,446
top 29%
Last wipe
18d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-6446 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k22 Sep27 Sep2 Oct6 Oct11 Oct16 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
6.6 daysbetween real wipes
on rhythm
67%of its recent wipes
wipe-day peak
52players, last three wipes
crowd held
0%else halves by day 3.5

The first 48 hours of its last wipes

Fri 9 OctFri 2 OctFri 25 Sep
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 60, 3 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 9 Oct, 12:32 UTC18d ago M1.7rising 60 – running 4
Fri 2 Oct, 12:00 UTC25d ago M1.7rising 48 halved by day 3 7 days 0
Fri 25 Sep, 21:16 UTC32d ago M0.8rising 48 halved by day 4 6.6 days 41
Fri 25 Sep, 12:55 UTC32d ago M1.8rising 84 – 0.3 days 18

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 540 on average
621/ 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
393/ 425
Rustoria.co - EU Main EU · groups of 16+ · weekly · 312 on average
40/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 311 on average
50/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 272 on average
157/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average
99/ 125
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [IND] Chernobyl - Vanilla (Previously Badnaam 2.0)?

The procedural map on [IND] Chernobyl - Vanilla (Previously Badnaam 2.0) is size 3,750 with seed 1337, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. Its map carries the name Custom Map.

Which settings and rules apply on [IND] Chernobyl - Vanilla (Previously Badnaam 2.0)?

No gather rate appears in the name of [IND] Chernobyl - Vanilla (Previously Badnaam 2.0). The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on [IND] Chernobyl - Vanilla (Previously Badnaam 2.0) right now?

No players are recorded on [IND] Chernobyl - Vanilla (Previously Badnaam 2.0) at this moment; it is offline, and the last sighting was 18 days 18 hours ago.

How does [IND] Chernobyl - Vanilla (Previously Badnaam 2.0) rank against other Rust servers?

On player hours for the past week, [IND] Chernobyl - Vanilla (Previously Badnaam 2.0) sits at #6,446, which puts it inside the top 29% of every ranked server.

Server facts

How reliably does [IND] Chernobyl - Vanilla (Previously Badnaam 2.0) stay online?

[IND] Chernobyl - Vanilla (Previously Badnaam 2.0) is down at the moment; the last recorded contact was 18 days 18 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 22 September 2026.

Where in the world is [IND] Chernobyl - Vanilla (Previously Badnaam 2.0) hosted?

No region is published by [IND] Chernobyl - Vanilla (Previously Badnaam 2.0). Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 103.212.136.191:28015 is the address it uses.

What build of Rust does [IND] Chernobyl - Vanilla (Previously Badnaam 2.0) use?

On Linux, [IND] Chernobyl - Vanilla (Previously Badnaam 2.0) runs Rust network protocol 2634 and build 167398. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on [IND] Chernobyl - Vanilla (Previously Badnaam 2.0)?

On average, the busiest point of its recent wipes drew 52 players. The peak on the most recent wipe came 3 hours after the wipe. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. It fell under half by day 3.5 in the wipes where it didn't hold.

On what timetable does [IND] Chernobyl - Vanilla (Previously Badnaam 2.0) run its wipes?

There is no next wipe to predict at [IND] Chernobyl - Vanilla (Previously Badnaam 2.0), since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 18 days 22 hours.

Lists and tags

What do the server tags on [IND] Chernobyl - Vanilla (Previously Badnaam 2.0) mean?

Tags published by [IND] Chernobyl - Vanilla (Previously Badnaam 2.0) and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [IND] Chernobyl - Vanilla (Previously Badnaam 2.0) appear?

The Rust Server Trends lists that take in [IND] Chernobyl - Vanilla (Previously Badnaam 2.0) are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.

Join the server

What steps get you onto [IND] Chernobyl - Vanilla (Previously Badnaam 2.0)?

You can connect by pressing F1 in Rust and typing client.connect 103.212.136.191:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://chernobyl.in.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players 100 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167398
Build Game build: 167398.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.