Rust Server TrendsSeismic network · station log
Recording Stations11,623 Players40,849 Active2,846 Wipes · 3 h117 48 h

Station NA-15270 · recording

RUSTWORLD.CC [US] Miami - Main | Monthly/PvP | Wiped: 10/01

Online NA 103.195.101.176:7048 checked 9m ago

monthly wipes vanillamoddedoxide
Connect
Players now
0/ 40
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,270
top 69% · #1491 in NA
Last wipe
28d ago
monthly schedule
Next wipe
6d 14h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-15270 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 40 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123405:0014:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304005:0014:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe · high confidence

wipe-day peak
0players, last three wipes

Coming wipes

  1. 6d 14hThu 5 Nov, 19:00 UTCFW
  2. 34d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:03 UTC FW28d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

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Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on RUSTWORLD.CC [US] Miami - Main | Monthly/PvP | Wiped: 10/01?

The procedural map on RUSTWORLD.CC [US] Miami - Main | Monthly/PvP | Wiped: 10/01 is size 3,750 with seed 1337, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is RustWorld MIA1.

Which settings and rules apply on RUSTWORLD.CC [US] Miami - Main | Monthly/PvP | Wiped: 10/01?

No gather rate appears in the name of RUSTWORLD.CC [US] Miami - Main | Monthly/PvP | Wiped: 10/01. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. By its own description it is vanilla: unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on RUSTWORLD.CC [US] Miami - Main | Monthly/PvP | Wiped: 10/01?

At this moment, RUSTWORLD.CC [US] Miami - Main | Monthly/PvP | Wiped: 10/01 records 0 players across 40 slots. The seven-day average for this server is 0 players.

How does RUSTWORLD.CC [US] Miami - Main | Monthly/PvP | Wiped: 10/01 rank against other Rust servers?

For player hours across the last seven days, RUSTWORLD.CC [US] Miami - Main | Monthly/PvP | Wiped: 10/01 takes #15,270 overall and #1,491 in North America, inside the top 69% of all ranked servers.

Server details

How reliably does RUSTWORLD.CC [US] Miami - Main | Monthly/PvP | Wiped: 10/01 stay online?

Right now, you can reach RUSTWORLD.CC [US] Miami - Main | Monthly/PvP | Wiped: 10/01. Its reported uptime points to a restart about 37 hours ago. 159 of 168 hours in the last 7 full days were up time, 95% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

Does RUSTWORLD.CC [US] Miami - Main | Monthly/PvP | Wiped: 10/01 hold a steady tick rate?

Across the last 48 hours it averaged 32 server fps, with a floor of 25. The world held up to 79,148 entities at its peak, buildings and deployables included. Its highest memory use was 3,118 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is RUSTWORLD.CC [US] Miami - Main | Monthly/PvP | Wiped: 10/01 hosted?

With its NA tag, RUSTWORLD.CC [US] Miami - Main | Monthly/PvP | Wiped: 10/01 lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 103.195.101.176:7048.

What build of Rust does RUSTWORLD.CC [US] Miami - Main | Monthly/PvP | Wiped: 10/01 use?

RUSTWORLD.CC [US] Miami - Main | Monthly/PvP | Wiped: 10/01 is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on RUSTWORLD.CC [US] Miami - Main | Monthly/PvP | Wiped: 10/01?

The recent wipes averaged a busiest count of 0 players. 0 hours into the latest wipe, the crowd reached its peak.

On what timetable does RUSTWORLD.CC [US] Miami - Main | Monthly/PvP | Wiped: 10/01 run its wipes?

Once a month RUSTWORLD.CC [US] Miami - Main | Monthly/PvP | Wiped: 10/01 wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 28 days 10 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.

Server tags

What do the server tags on RUSTWORLD.CC [US] Miami - Main | Monthly/PvP | Wiped: 10/01 mean?

Tags published by RUSTWORLD.CC [US] Miami - Main | Monthly/PvP | Wiped: 10/01 and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): The server browser files it under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does RUSTWORLD.CC [US] Miami - Main | Monthly/PvP | Wiped: 10/01 appear?

You will find RUSTWORLD.CC [US] Miami - Main | Monthly/PvP | Wiped: 10/01 on the following Rust Server Trends lists: Modded Rust servers, tracked live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

What steps get you onto RUSTWORLD.CC [US] Miami - Main | Monthly/PvP | Wiped: 10/01?

Enter client.connect 103.195.101.176:7048 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at http://www.rustworld.cc/.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players Slots: 40.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.