Station NA-15270 · recording
RUSTWORLD.CC [US] Miami - Main | Monthly/PvP | Wiped: 10/01
Online NA 103.195.101.176:7048 checked 9m ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,270
- top 69% · #1491 in NA
- Last wipe
- 28d ago
- monthly schedule
- Next wipe
- 6d 14h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe · high confidence
- wipe-day peak
- 0players, last three wipes
Coming wipes
- 6d 14hThu 5 Nov, 19:00 UTCFW
- 34d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:03 UTC FW28d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on RUSTWORLD.CC [US] Miami - Main | Monthly/PvP | Wiped: 10/01?
The procedural map on RUSTWORLD.CC [US] Miami - Main | Monthly/PvP | Wiped: 10/01 is size 3,750 with seed 1337, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is RustWorld MIA1.
Which settings and rules apply on RUSTWORLD.CC [US] Miami - Main | Monthly/PvP | Wiped: 10/01?
No gather rate appears in the name of RUSTWORLD.CC [US] Miami - Main | Monthly/PvP | Wiped: 10/01. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. By its own description it is vanilla: unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on RUSTWORLD.CC [US] Miami - Main | Monthly/PvP | Wiped: 10/01?
At this moment, RUSTWORLD.CC [US] Miami - Main | Monthly/PvP | Wiped: 10/01 records 0 players across 40 slots. The seven-day average for this server is 0 players.
How does RUSTWORLD.CC [US] Miami - Main | Monthly/PvP | Wiped: 10/01 rank against other Rust servers?
For player hours across the last seven days, RUSTWORLD.CC [US] Miami - Main | Monthly/PvP | Wiped: 10/01 takes #15,270 overall and #1,491 in North America, inside the top 69% of all ranked servers.
Server details
How reliably does RUSTWORLD.CC [US] Miami - Main | Monthly/PvP | Wiped: 10/01 stay online?
Right now, you can reach RUSTWORLD.CC [US] Miami - Main | Monthly/PvP | Wiped: 10/01. Its reported uptime points to a restart about 37 hours ago. 159 of 168 hours in the last 7 full days were up time, 95% of the total. 13 September 2026 is when Rust Server Trends first recorded it.
Does RUSTWORLD.CC [US] Miami - Main | Monthly/PvP | Wiped: 10/01 hold a steady tick rate?
Across the last 48 hours it averaged 32 server fps, with a floor of 25. The world held up to 79,148 entities at its peak, buildings and deployables included. Its highest memory use was 3,118 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is RUSTWORLD.CC [US] Miami - Main | Monthly/PvP | Wiped: 10/01 hosted?
With its NA tag, RUSTWORLD.CC [US] Miami - Main | Monthly/PvP | Wiped: 10/01 lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 103.195.101.176:7048.
What build of Rust does RUSTWORLD.CC [US] Miami - Main | Monthly/PvP | Wiped: 10/01 use?
RUSTWORLD.CC [US] Miami - Main | Monthly/PvP | Wiped: 10/01 is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on RUSTWORLD.CC [US] Miami - Main | Monthly/PvP | Wiped: 10/01?
The recent wipes averaged a busiest count of 0 players. 0 hours into the latest wipe, the crowd reached its peak.
On what timetable does RUSTWORLD.CC [US] Miami - Main | Monthly/PvP | Wiped: 10/01 run its wipes?
Once a month RUSTWORLD.CC [US] Miami - Main | Monthly/PvP | Wiped: 10/01 wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 28 days 10 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.
Server tags
What do the server tags on RUSTWORLD.CC [US] Miami - Main | Monthly/PvP | Wiped: 10/01 mean?
Tags published by RUSTWORLD.CC [US] Miami - Main | Monthly/PvP | Wiped: 10/01 and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): The server browser files it under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does RUSTWORLD.CC [US] Miami - Main | Monthly/PvP | Wiped: 10/01 appear?
You will find RUSTWORLD.CC [US] Miami - Main | Monthly/PvP | Wiped: 10/01 on the following Rust Server Trends lists: Modded Rust servers, tracked live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How to join
What steps get you onto RUSTWORLD.CC [US] Miami - Main | Monthly/PvP | Wiped: 10/01?
Enter client.connect 103.195.101.176:7048 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at http://www.rustworld.cc/.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
