Station OC-6285 · recording
[AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla
Online OC 103.152.197.155:28015 checked 10m ago
- Players now
- 0/ 20
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #6,285
- top 28% · #139 in OC
- Last wipe
- 12d ago
- weekly schedule
- Next wipe
- 1d 2h
- Fri 30 Oct, 06:01 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 20 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +1into Tue 15:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers, top 68% in OC, and #369 of the quad servers (top 44%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 06:01 UTC, in 1d 2h. Its weekly schedule tag · low confidence
- usual gap
- 1 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
Coming wipes
- 1d 2hFri 30 Oct, 06:01 UTC
- 7d 15hThu 5 Nov, 19:00 UTCFW
- 8d 2hFri 6 Nov, 06:01 UTC
- 15d 2hFri 13 Nov, 06:01 UTC
- 22d 2hFri 20 Nov, 06:01 UTC
- 29d 2hFri 27 Nov, 06:01 UTC
- 35d 15hThu 3 Dec, 19:00 UTCFW
- 36d 2hFri 4 Dec, 06:01 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 34 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 16 Oct, 06:01 UTC12d ago | M0.3▲rising | 2 | – | running | 0 | |
| Fri 9 Oct, 06:01 UTC19d ago | M0.3▲rising | 2 | held half | 7 days | 0 | |
| Thu 8 Oct, 21:32 UTC20d ago | M0.3▲rising | 2 | – | 0.4 days | 0 | |
| Wed 7 Oct, 21:23 UTC21d ago | M0.3▲rising | 2 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?
Generated by the game, the map on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla is procedural, size 2,835 with seed 77760. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named Custom Map.
Which settings and rules apply on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?
Going by its name, [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla runs 3x gather. The limit for a group is 4 players (quad). survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?
At this moment, [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla records 0 players across 20 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 2. The busiest point in the last 48 hours came at 15:00 UTC, averaging 1 players.
How does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla rank against other Rust servers?
The last seven days of player hours place [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla at #6,285, in the top 28% of all ranked servers and #139 in Oceania. Within quad, it places #369.
Server facts
How reliably does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla stay online?
Right now, you can reach [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla. Its reported uptime points to a restart about 3 days 7 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla perform under load?
Its average server fps over the last 48 hours was 192, and it never dropped below 167. Buildings, deployables and all the rest of the world's entities brought it to a high of 45,261. It reached a ceiling of 2,557 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla hosted?
With its OC tag, [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla lists itself in Oceania. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 103.152.197.155:28015.
What build of Rust does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla use?
[AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?
The recent wipes averaged a busiest count of 2 players. 34 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.
On what timetable does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla run its wipes?
The prediction follows its tag, because too few of [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla's wipes are on record to confirm its schedule. The date of its next wipe is Friday 30 October at 06:01 UTC. It has run its current world for 12 days 21 hours. A weekly wipe schedule is published in its tags.
Tags
What do the server tags on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla mean?
Tags published by [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): 20 slots are available; ts4 (Group limit): Teams are capped at 4 players; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^w (Weekly): A wipe comes once a week; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; OC (Oceania): Oceania is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla appear?
These Rust Server Trends lists include [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla: 3x Rust servers, by live population, Oceania Rust servers, live and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Oceania; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 3x.
How to join
How do you connect to [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?
To join, enter client.connect 103.152.197.155:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://erodednetworks.com/servers/2.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
