Rust Server TrendsSeismic network · station log
Recording Stations11,686 Players34,855 Active2,843 Wipes · 3 h96 48 h

Station OC-6285 · recording

[AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla

Online OC 103.152.197.155:28015 checked 10m ago

3x quad weekly wipes vanillamoddedoxide
Connect
Players now
0/ 20
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#6,285
top 28% · #139 in OC
Last wipe
12d ago
weekly schedule
Next wipe
1d 2h
Fri 30 Oct, 06:01 UTC
Seismic record · station OC-6285 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 20 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Tue 15:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75104:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep10 Oct15 Oct19 Oct24 Oct29 Oct

Top 28% of all ranked servers, top 68% in OC, and #369 of the quad servers (top 44%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 06:01 UTC, in 1d 2h. Its weekly schedule tag · low confidence

usual gap
1 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. 1d 2hFri 30 Oct, 06:01 UTC
  2. 7d 15hThu 5 Nov, 19:00 UTCFW
  3. 8d 2hFri 6 Nov, 06:01 UTC
  4. 15d 2hFri 13 Nov, 06:01 UTC
  5. 22d 2hFri 20 Nov, 06:01 UTC
  6. 29d 2hFri 27 Nov, 06:01 UTC
  7. 35d 15hThu 3 Dec, 19:00 UTCFW
  8. 36d 2hFri 4 Dec, 06:01 UTC

The first 48 hours of its last wipes

Fri 16 OctFri 9 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 34 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 16 Oct, 06:01 UTC12d ago M0.3rising 2 – running 0
Fri 9 Oct, 06:01 UTC19d ago M0.3rising 2 held half 7 days 0
Thu 8 Oct, 21:32 UTC20d ago M0.3rising 2 – 0.4 days 0
Wed 7 Oct, 21:23 UTC21d ago M0.3rising 2 – 1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
WARBANDITS.GG AU 3X |Solo/Duo/Trio|LootX3| JUST WIPED OC · trio · 3x · weekly · 182 on average
220/ 250
[AU] Rust Refined 3X |solo/duo/trio/quad|Noob Friendly|QOL OC · quad · 3x · biweekly · 1 on average
2/ 200
WARBANDITS.GG EU 3X |Solo/Duo/Trio/Quad|LootX3| JUST WIPED EU · quad · 3x · weekly · 211 on average
63/ 200
[AU] Redux 3x • Solo Only • Modded OC · solo · 3x · weekly · 3 on average
3/ 120
[TR] SAKA 3X | Max 4 Yeni Başlayanlar EU · quad · 3x · weekly · 2 on average
0/ 200
HollowServers.co AU 3x Solo/Duo/Trio/Quad|LootX3|JUST FULLWIPED OC · groups of 8+ · 3x · weekly · 2 on average
1/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

Generated by the game, the map on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla is procedural, size 2,835 with seed 77760. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named Custom Map.

Which settings and rules apply on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

Going by its name, [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla runs 3x gather. The limit for a group is 4 players (quad). survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

At this moment, [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla records 0 players across 20 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 2. The busiest point in the last 48 hours came at 15:00 UTC, averaging 1 players.

How does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla rank against other Rust servers?

The last seven days of player hours place [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla at #6,285, in the top 28% of all ranked servers and #139 in Oceania. Within quad, it places #369.

Server facts

How reliably does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla stay online?

Right now, you can reach [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla. Its reported uptime points to a restart about 3 days 7 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla perform under load?

Its average server fps over the last 48 hours was 192, and it never dropped below 167. Buildings, deployables and all the rest of the world's entities brought it to a high of 45,261. It reached a ceiling of 2,557 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla hosted?

With its OC tag, [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla lists itself in Oceania. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 103.152.197.155:28015.

What build of Rust does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla use?

[AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

The recent wipes averaged a busiest count of 2 players. 34 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

On what timetable does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla run its wipes?

The prediction follows its tag, because too few of [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla's wipes are on record to confirm its schedule. The date of its next wipe is Friday 30 October at 06:01 UTC. It has run its current world for 12 days 21 hours. A weekly wipe schedule is published in its tags.

Tags

What do the server tags on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla mean?

Tags published by [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): 20 slots are available; ts4 (Group limit): Teams are capped at 4 players; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^w (Weekly): A wipe comes once a week; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; OC (Oceania): Oceania is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla appear?

These Rust Server Trends lists include [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla: 3x Rust servers, by live population, Oceania Rust servers, live and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Oceania; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 3x.

How to join

How do you connect to [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

To join, enter client.connect 103.152.197.155:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://erodednetworks.com/servers/2.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^w,^v,OC,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players 20 slots are available.
ts4
Group limit Teams are capped at 4 players.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^w
Weekly A wipe comes once a week.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

OC
Oceania Oceania is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.