Rust Server TrendsSeismic network · station log
Recording Stations11,692 Players45,091 Active3,130 Wipes · 3 h101 48 h

Station OC-3844 · recording

[AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS

Online OC 103.152.196.54:28016 checked 12m ago

monthly wipes moddedoxide
Connect
Players now
2/ 50
4% full
Motion · 24 h
M0.4rising
+2 players on the day
7-day average
1
peak 7
Rank
#3,844
top 17% · #101 in OC
Last wipe
12d ago
monthly schedule
Next wipe
7d 18h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station OC-3844 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
2of 50 slots
Motion · 24 h
M0.4rising+2 players
Sharpest hour
+2into Wed 23:00 UTC
Peak · 48 h
4most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct22 Oct29 Oct

Top 17% of all ranked servers, top 50% in OC. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

usual gap
14.9 daysbetween real wipes
wipe-day peak
4players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. 7d 18hThu 5 Nov, 19:00 UTCFW
  2. 35d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 16 OctFri 2 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 16 Oct, 22:14 UTC12d ago M0.0rising 3 – running 2
Fri 2 Oct, 00:58 UTC26d ago M0.7rising 6 held half 14.9 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

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the same kind of game, then region, group limit, rate and wipes
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4/ 100
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6/ 100
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7/ 200
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Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS?

The procedural map on [AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS is size 4,500 with seed 987655, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS?

No gather rate appears in the name of [AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS. At the game's default, groups can have up to 8 players. In build & creative mode, sandbox construction without gathering. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on [AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS right now?

2 of the 50 slots on [AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS are filled right now. Across seven days this server recorded an average of 1 players and a peak of 7. Averaged over the last 48 hours, the busiest hour was 23:00 UTC at 3 players.

How does [AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS rank against other Rust servers?

For player hours across the last seven days, [AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS takes #3,844 overall and #101 in Oceania, inside the top 17% of all ranked servers.

Server details

How reliably does [AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS stay online?

[AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS is up at the moment. Its reported uptime points to a restart about 5 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

How well does [AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS perform under load?

Across the last 48 hours it averaged 115 server fps, with a floor of 89. Buildings, deployables and all the rest of the world's entities brought it to a high of 133,400. Its highest memory use was 4,293 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does [AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS run from?

With its OC tag, [AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS lists itself in Oceania. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 103.152.196.54:28016 is the address it uses.

Which Rust version is [AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS running?

[AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on [AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS?

4 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 1 hours after the wipe. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.

On what timetable does [AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS run its wipes?

The force wipe is the only wipe [AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 12 days 2 hours. Its tags state a monthly wipe schedule.

Server tags

What do the server tags on [AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS mean?

These are the tags [AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^k (Build server): A place to design and practise bases; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; OC (Oceania): Oceania is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS appear?

You will find [AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS on the following Rust Server Trends lists: Oceania Rust servers, live, Modded Rust servers, tracked live and Rust build and creative servers, live. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Connecting

What steps get you onto [AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS?

To join, enter client.connect 103.152.196.54:28016 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://discord.com/invite/kJzXqA3guz.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^k,OC,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Gameplay

^k
Build server A place to design and practise bases.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

OC
Oceania Oceania is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.