Station OC-4793 · recording
Valhalla Downunder | OCE | Quads | Beginner & Casual
Online OC 103.15.237.193:27080 checked 12m ago
- Players now
- 1/ 75
- 1% full
- Motion · 24 h
- M0.0▲rising
- +1 players on the day
- 7-day average
- 0
- peak 4
- Rank
- #4,793
- top 22% · #110 in OC
- Last wipe
- 6h ago
- biweekly schedule
- Next wipe
- 6d 21h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 75 slots
- Motion · 24 h
- M0.0▲rising+1 players
- Sharpest hour
- −2into Wed 11:00 UTC
- Peak · 48 h
- 4most players in any hour
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers, top 51% in OC, and #301 of the quad servers (top 36%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
- usual gap
- 11.9 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 0%else halves by day 4
Coming wipes
- 6d 21hThu 5 Nov, 19:00 UTCFW
- 13d 17hThu 12 Nov, 14:49 UTC
- 27d 17hThu 26 Nov, 14:49 UTC
- 34d 21hThu 3 Dec, 19:00 UTCFW
- 41d 17hThu 10 Dec, 14:49 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 29 Oct, 14:49 UTC6h ago | – | – | – | – | running | 0 |
| Thu 22 Oct, 10:21 UTC7d ago | M0.3▲rising | 3 | – | – | 1 | |
| Mon 5 Oct, 18:52 UTC24d ago | M0.0■steady | 0 | – | 16.6 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Valhalla Downunder | OCE | Quads | Beginner & Casual?
The procedural map on Valhalla Downunder | OCE | Quads | Beginner & Casual is size 3,500 with seed 471471404, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Valhalla Downunder | OCE | Quads | Beginner & Casual?
No gather rate appears in the name of Valhalla Downunder | OCE | Quads | Beginner & Casual. You can have up to 4 players in a group (quad). It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on Valhalla Downunder | OCE | Quads | Beginner & Casual?
At this moment, Valhalla Downunder | OCE | Quads | Beginner & Casual records 1 players across 75 slots. Across seven days this server recorded an average of 0 players and a peak of 4. The last 48 hours show their highest activity at 10:00 UTC, averaging 4 players.
How does Valhalla Downunder | OCE | Quads | Beginner & Casual rank against other Rust servers?
The last seven days of player hours place Valhalla Downunder | OCE | Quads | Beginner & Casual at #4,793, in the top 22% of all ranked servers and #110 in Oceania. It sits at #301 among quad servers.
Server details
How reliably does Valhalla Downunder | OCE | Quads | Beginner & Casual stay online?
As recorded now, Valhalla Downunder | OCE | Quads | Beginner & Casual is running. Its reported uptime points to a restart about 2 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does Valhalla Downunder | OCE | Quads | Beginner & Casual hold a steady tick rate?
The 48-hour average is 161 server fps; 113 is the lowest observed. The world held up to 67,659 entities at its peak, buildings and deployables included. Memory use peaked at 4,077 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is Valhalla Downunder | OCE | Quads | Beginner & Casual hosted?
In Oceania Valhalla Downunder | OCE | Quads | Beginner & Casual lists itself, with the tag OC. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 103.15.237.193:27080.
Which Rust version is Valhalla Downunder | OCE | Quads | Beginner & Casual running?
Valhalla Downunder | OCE | Quads | Beginner & Casual is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on Valhalla Downunder | OCE | Quads | Beginner & Casual?
On average, the busiest point of its recent wipes drew 2 players. The peak on the most recent wipe came 0 hours after the wipe. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 4.
How often does Valhalla Downunder | OCE | Quads | Beginner & Casual wipe, and on which days?
The prediction is taken from its tag, since Valhalla Downunder | OCE | Quads | Beginner & Casual has too few wipes on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 6 hours is how long the current world has been running. In its tags it sets out a wipe schedule of every two weeks.
Tags
What do the server tags on Valhalla Downunder | OCE | Quads | Beginner & Casual mean?
Tags published by Valhalla Downunder | OCE | Quads | Beginner & Casual and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp75 (Max players): Slots: 75; ts4 (Group limit): Teams are capped at 4 players; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^b (Biweekly): It wipes once a fortnight; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; OC (Oceania): Oceania is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Valhalla Downunder | OCE | Quads | Beginner & Casual appear?
The Rust Server Trends lists that take in Valhalla Downunder | OCE | Quads | Beginner & Casual are: Beginner Rust servers: live trends, Oceania Rust servers, live and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
Join the server
What steps get you onto Valhalla Downunder | OCE | Quads | Beginner & Casual?
Enter client.connect 103.15.237.193:27080 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
