Station XX-7149 · recording
nagol's evil lair
Online 103.15.237.173:25726 checked 10m ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 3
- Rank
- #7,149
- top 32%
- Last wipe
- 5d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.1 daysbetween real wipes
- on rhythm
- 20%of its recent wipes
- wipe-day peak
- 3players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 24 Oct, 09:11 UTC5d ago | M0.5▲rising | 3 | – | running | 0 | |
| Thu 22 Oct, 10:37 UTC7d ago | M0.0■steady | 3 | – | 1.9 days | 3 | |
| Thu 22 Oct, 02:42 UTC7d ago | M0.0■steady | 3 | – | 0.3 days | 3 | |
| Wed 21 Oct, 10:00 UTC8d ago | M0.0■steady | 3 | – | 0.7 days | 3 | |
| Tue 20 Oct, 07:39 UTC9d ago | M0.0▲rising | 3 | – | 1.1 days | 2 | |
| Sun 18 Oct, 01:44 UTC11d ago | M0.5▲rising | 3 | halved by day 1 | 2.2 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on nagol's evil lair?
The procedural map on nagol's evil lair is size 1,400 with seed 1, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on nagol's evil lair?
No gather rate appears in the name of nagol's evil lair. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on nagol's evil lair?
At this moment, nagol's evil lair records 0 players across 40 slots. The seven-day average is 0 players, with a peak of 3.
How does nagol's evil lair rank against other Rust servers?
Over the last seven days, nagol's evil lair recorded enough player hours to reach #7,149 worldwide, placing it in the top 32% of all ranked servers.
Operator and location
How reliably does nagol's evil lair stay online?
As recorded now, nagol's evil lair is running. Going by the uptime figure it reports, it restarted about 3 days 2 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 18 October 2026 is when Rust Server Trends first recorded it.
How well does nagol's evil lair perform under load?
The 48-hour average is 239 server fps; 232 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 9,253. It reached a ceiling of 2,619 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is nagol's evil lair hosted?
A region is not published by nagol's evil lair. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 103.15.237.173:25726 is the address it uses.
What build of Rust does nagol's evil lair use?
nagol's evil lair is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on nagol's evil lair?
3 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.
How often does nagol's evil lair wipe, and on which days?
No next wipe can be predicted for nagol's evil lair, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 5 days 8 hours.
Lists and tags
What do the server tags on nagol's evil lair mean?
These are the tags nagol's evil lair publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does nagol's evil lair appear?
These Rust Server Trends lists include nagol's evil lair: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Connecting
What steps get you onto nagol's evil lair?
You can connect by pressing F1 in Rust and typing client.connect 103.15.237.173:25726 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.