Rust Server TrendsSeismic network · station log
Recording Stations11,847 Players92,510 Active3,855 Wipes · 3 h385 48 h

Station XX-15344 · recording

A Shockbyte x Discord Production Rust Server

Online 103.15.237.134:28321 checked 8m ago

Connect
Players now
0/ 40
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,344
top 69%
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15344 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 40 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
470/ 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
451/ 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 286 on average
847/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
58/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 270 on average
950/ 250
Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average
26/ 250
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on A Shockbyte x Discord Production Rust Server?

Generated by the game, the map on A Shockbyte x Discord Production Rust Server is procedural, size 1,500 with seed 50000. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on A Shockbyte x Discord Production Rust Server?

No gather rate appears in the name of A Shockbyte x Discord Production Rust Server. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on A Shockbyte x Discord Production Rust Server right now?

A reading taken now shows 0 players on A Shockbyte x Discord Production Rust Server, which has 40 slots. The seven-day average for this server is 0 players.

How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?

The last seven days of player hours place A Shockbyte x Discord Production Rust Server at #15,344, in the top 69% of all ranked servers.

Server facts

How reliably does A Shockbyte x Discord Production Rust Server stay online?

Right now, you can reach A Shockbyte x Discord Production Rust Server. The uptime it reports puts its last restart about 3 days 2 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. 17 October 2026 is when Rust Server Trends first recorded it.

How well does A Shockbyte x Discord Production Rust Server perform under load?

Across the last 48 hours it averaged 238 server fps, with a floor of 232. The world held up to 8,166 entities at its peak, buildings and deployables included. It reached a ceiling of 2,546 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is A Shockbyte x Discord Production Rust Server hosted?

Nothing about a region comes from A Shockbyte x Discord Production Rust Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 103.15.237.134:28321 is the address it uses.

What build of Rust does A Shockbyte x Discord Production Rust Server use?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte x Discord Production Rust Server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

How often does A Shockbyte x Discord Production Rust Server wipe, and on which days?

On record so far are too few of A Shockbyte x Discord Production Rust Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 11 days 15 hours.

Lists and tags

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

Tags published by A Shockbyte x Discord Production Rust Server and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp40 (Max players): 40 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does A Shockbyte x Discord Production Rust Server appear?

The Rust Server Trends lists that take in A Shockbyte x Discord Production Rust Server are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Join the server

How do you connect to A Shockbyte x Discord Production Rust Server?

You can connect by pressing F1 in Rust and typing client.connect 103.15.237.134:28321 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp40
Max players 40 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.