Rust Server TrendsSeismic network · station log
Recording Stations11,698 Players44,070 Active3,087 Wipes · 3 h100 48 h

Station XX-15205 · no signal

[AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W

Offline 103.15.237.109:28015 checked 14d ago

weekly wipes moddedoxide
Connect
Players now
0/ 40
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,205
top 70%
Last wipe
16d ago
weekly schedule
Next wipe
4d 16h
Mon 2 Nov, 18:11 UTC
Seismic record · station XX-15205 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 40 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 18:11 UTC, in 4d 16h. Its weekly schedule tag · low confidence

usual gap
26.6 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 2

Coming wipes

  1. 4d 16hMon 2 Nov, 18:11 UTC
  2. 7d 17hThu 5 Nov, 19:00 UTCFW
  3. 11d 16hMon 9 Nov, 18:11 UTC
  4. 18d 16hMon 16 Nov, 18:11 UTC
  5. 25d 16hMon 23 Nov, 18:11 UTC
  6. 32d 16hMon 30 Nov, 18:11 UTC
  7. 35d 17hThu 3 Dec, 19:00 UTCFW
  8. 39d 16hMon 7 Dec, 18:11 UTC

The first 48 hours of its last wipes

Mon 12 OctWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 12 Oct, 18:11 UTC16d ago M0.0steady 0 – running 0
Wed 16 Sep, 03:02 UTC42d ago M0.3rising 2 halved by day 2 26.6 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

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Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?

Generated by the game, the map on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W is procedural, size 3,000 with seed 1400868650. Size and seed produce the same map, so RustMaps can show it from this page. Its map carries the name Custom Map.

Which settings and rules apply on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?

The name of [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W gives no gather rate. At the game's default, groups can have up to 8 players. It plays in battlefield mode, high rates and kits for fast PvP. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?

A reading taken now finds [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W offline; the most recent activity was 14 days 16 hours ago.

How does [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W rank against other Rust servers?

Over the last seven days, [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W recorded enough player hours to reach #15,205 worldwide, placing it in the top 70% of all ranked servers.

Operator and location

How reliably does [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W stay online?

As recorded now, [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W is not reachable, the last contact having been 14 days 16 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Where in the world is [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W hosted?

Its name points to Oceania, but [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 103.15.237.109:28015 is the address it uses.

Which Rust version is [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W running?

On Linux, [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W runs Rust network protocol 2634 and build 167584. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?

1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. By day 2 it fell below half in the wipes where it didn't hold.

On what timetable does [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W run its wipes?

Its schedule cannot be confirmed, as too few of [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W's wipes are on record; the prediction follows its tag instead. The date of its next wipe is Monday 2 November at 18:11 UTC. The present world dates from 16 days 7 hours. Its tags state a weekly wipe schedule.

Lists and tags

What do the server tags on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W mean?

Tags published by [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp40 (Max players): The server has 40 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^w (Weekly): A wipe comes once a week; ^i (Battlefield): High rates and kits for fast PvP; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W appear?

These Rust Server Trends lists include [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W: Oceania Rust servers, live, Modded Rust servers, tracked live and Rust battlefield servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Connecting

How do you connect to [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?

You can connect by pressing F1 in Rust and typing client.connect 103.15.237.109:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^w,^i,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp40
Max players The server has 40 slots.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167584
Build The game build is 167584.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly A wipe comes once a week.

Gameplay

^i
Battlefield High rates and kits for fast PvP.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.