Station XX-3735 · recording
[AUS] Rust in Peace
Online 103.1.213.69:28015 checked 10m ago
- Players now
- 1/ 50
- 2% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 6
- Rank
- #3,735
- top 17%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- 7d 5h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +1into Wed 04:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
- wipe-day peak
- 10players, last three wipes
Coming wipes
- 7d 5hThu 5 Nov, 19:00 UTCFW
- 35d 5hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 17 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:34 UTC FW27d ago | M1.0▲rising | 10 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [AUS] Rust in Peace?
The procedural map on [AUS] Rust in Peace is size 4,750 with seed 156157, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on [AUS] Rust in Peace?
No gather rate appears in the name of [AUS] Rust in Peace. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on [AUS] Rust in Peace?
At this moment, [AUS] Rust in Peace records 1 players across 50 slots. Across seven days this server recorded an average of 1 players and a peak of 6. Averaged over the last 48 hours, the busiest hour was 04:00 UTC at 2 players.
How does [AUS] Rust in Peace rank against other Rust servers?
On player hours for the past week, [AUS] Rust in Peace sits at #3,735, which puts it inside the top 17% of every ranked server.
Server facts
How reliably does [AUS] Rust in Peace stay online?
As recorded now, [AUS] Rust in Peace is running. The uptime it reports puts its last restart about 19 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does [AUS] Rust in Peace perform under load?
Its average server fps over the last 48 hours was 72, and it never dropped below 57. At its highest, it carried 158,838 entities: buildings, deployables and the world's other contents. Memory use peaked at 4,051 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is [AUS] Rust in Peace hosted?
The name of [AUS] Rust in Peace points to Oceania, even though it publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 103.1.213.69:28015 is the address it uses.
What build of Rust does [AUS] Rust in Peace use?
On Windows, [AUS] Rust in Peace runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on [AUS] Rust in Peace?
10 players, on average, was the busiest crowd at its recent wipes. 17 hours after the latest wipe, the crowd peaked.
How often does [AUS] Rust in Peace wipe, and on which days?
The force wipe is the only wipe [AUS] Rust in Peace takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 19 hours is how long the current world has been running.
Server tags
What do the server tags on [AUS] Rust in Peace mean?
Tags published by [AUS] Rust in Peace and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [AUS] Rust in Peace appear?
These Rust Server Trends lists include [AUS] Rust in Peace: Oceania Rust servers, live and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto [AUS] Rust in Peace?
You can connect by pressing F1 in Rust and typing client.connect 103.1.213.69:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://discord.com/invite/ZauXSQXDFq is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.