Rust Server TrendsSeismic network · station log
Recording Stations11,849 Players73,470 Active3,705 Wipes · 3 h219 48 h

Station XX-3735 · recording

[AUS] Rust in Peace

Online 103.1.213.69:28015 checked 10m ago

moddedoxide
Connect
Players now
1/ 50
2% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 6
Rank
#3,735
top 17%
Last wipe
27d ago
no schedule published
Next wipe
7d 5h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-3735 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Wed 04:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5214:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

wipe-day peak
10players, last three wipes

Coming wipes

  1. 7d 5hThu 5 Nov, 19:00 UTCFW
  2. 35d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 17 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:34 UTC FW27d ago M1.0rising 10 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
vanilla + OC · groups of 16+ · monthly · 1 on average
0/ 75
Rustafied.com - AU Main OC · groups of 16+ · weekly · 145 on average
423/ 700
Rustafied.com - AU Monday OC · groups of 16+ · weekly · 121 on average
44/ 100
Rustopia.gg - AU Main OC · groups of 12+ · weekly · 51 on average
57/ 150
Rustafied.com - AU Medium OC · groups of 16+ · biweekly · 33 on average
165/ 300
Rustafied.com - AU Friday OC · groups of 16+ · weekly · 29 on average
4/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [AUS] Rust in Peace?

The procedural map on [AUS] Rust in Peace is size 4,750 with seed 156157, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [AUS] Rust in Peace?

No gather rate appears in the name of [AUS] Rust in Peace. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on [AUS] Rust in Peace?

At this moment, [AUS] Rust in Peace records 1 players across 50 slots. Across seven days this server recorded an average of 1 players and a peak of 6. Averaged over the last 48 hours, the busiest hour was 04:00 UTC at 2 players.

How does [AUS] Rust in Peace rank against other Rust servers?

On player hours for the past week, [AUS] Rust in Peace sits at #3,735, which puts it inside the top 17% of every ranked server.

Server facts

How reliably does [AUS] Rust in Peace stay online?

As recorded now, [AUS] Rust in Peace is running. The uptime it reports puts its last restart about 19 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does [AUS] Rust in Peace perform under load?

Its average server fps over the last 48 hours was 72, and it never dropped below 57. At its highest, it carried 158,838 entities: buildings, deployables and the world's other contents. Memory use peaked at 4,051 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is [AUS] Rust in Peace hosted?

The name of [AUS] Rust in Peace points to Oceania, even though it publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 103.1.213.69:28015 is the address it uses.

What build of Rust does [AUS] Rust in Peace use?

On Windows, [AUS] Rust in Peace runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on [AUS] Rust in Peace?

10 players, on average, was the busiest crowd at its recent wipes. 17 hours after the latest wipe, the crowd peaked.

How often does [AUS] Rust in Peace wipe, and on which days?

The force wipe is the only wipe [AUS] Rust in Peace takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 19 hours is how long the current world has been running.

Server tags

What do the server tags on [AUS] Rust in Peace mean?

Tags published by [AUS] Rust in Peace and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [AUS] Rust in Peace appear?

These Rust Server Trends lists include [AUS] Rust in Peace: Oceania Rust servers, live and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to join

What steps get you onto [AUS] Rust in Peace?

You can connect by pressing F1 in Rust and typing client.connect 103.1.213.69:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://discord.com/invite/ZauXSQXDFq is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players 50 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.