Rust Server TrendsSeismic network · station log
Recording Stations11,801 Players69,381 Active3,608 Wipes · 3 h186 48 h

Station XX-15172 · no signal

jayjays server

Offline 102.66.187.14:28015 checked 45d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,172
no region published
Last wipe
45d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15172 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
No rank history yet.
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 513 on average
527/ 550
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
426/ 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
57/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
59/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
58/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average
161/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on jayjays server?

The map on jayjays server is procedural, produced by the game.

Which settings and rules apply on jayjays server?

No gather rate appears in the name of jayjays server. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on jayjays server right now?

jayjays server is not responding at this moment and is offline, last seen 45 days 19 hours ago.

How does jayjays server rank against other Rust servers?

Over the last seven days, jayjays server recorded enough player hours to reach #15,172 worldwide, placing it in the top – of all ranked servers.

Server facts

How reliably does jayjays server stay online?

No contact with jayjays server right now, and the last recorded contact was 45 days 19 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Which region does jayjays server run from?

No region is published by jayjays server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 102.66.187.14:28015.

Which Rust version is jayjays server running?

Rust network protocol 2633 and build 163794 on Windows is what jayjays server runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

How often does jayjays server wipe, and on which days?

The rhythm of jayjays server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 45 days 22 hours.

Server tags

What do the server tags on jayjays server mean?

Tags published by jayjays server and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does jayjays server appear?

These Rust Server Trends lists include jayjays server: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to jayjays server?

To join, enter client.connect 102.66.187.14:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players Slots: 10.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs163794
Build The game build is 163794.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.