Station XX-13697 · no signal
PureDMABuckleShoe
Offline 102.216.78.49:28015 checked 21d ago
- Players now
- 1/ 5
- 20% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,697
- top 62%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- 7d 23h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 5 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 7d 23hThu 5 Nov, 19:00 UTCFW
- 35d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 20:59 UTC FW26d ago | M0.0■steady | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on PureDMABuckleShoe?
PureDMABuckleShoe uses a procedural map, which the game generates.
Which settings and rules apply on PureDMABuckleShoe?
The name of PureDMABuckleShoe gives no gather rate. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched off.
Population
How many players are recorded on PureDMABuckleShoe right now?
No players are recorded on PureDMABuckleShoe at this moment; it is offline, and the last sighting was 21 days 1 hours ago.
How does PureDMABuckleShoe rank against other Rust servers?
The last seven days of player hours place PureDMABuckleShoe at #13,697, in the top 62% of all ranked servers.
Server facts
How reliably does PureDMABuckleShoe stay online?
PureDMABuckleShoe is down at the moment; the last recorded contact was 21 days 1 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 17 September 2026.
Which region does PureDMABuckleShoe run from?
No region is published by PureDMABuckleShoe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 102.216.78.49:28015 is the address it uses.
What build of Rust does PureDMABuckleShoe use?
On Windows, PureDMABuckleShoe runs Rust network protocol 2634 and build 167058. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on PureDMABuckleShoe?
On average, the busiest point of its recent wipes drew 1 players. 1 hours into the latest wipe, the crowd reached its peak.
On what timetable does PureDMABuckleShoe run its wipes?
Once a month PureDMABuckleShoe wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 26 days 22 hours.
Tags
What do the server tags on PureDMABuckleShoe mean?
Tags published by PureDMABuckleShoe and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167058 (Build): Game build: 167058; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does PureDMABuckleShoe appear?
You will find PureDMABuckleShoe on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Join the server
How do you connect to PureDMABuckleShoe?
Enter client.connect 102.216.78.49:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.