Rust Server TrendsSeismic network · station log
Recording Stations11,838 Players77,057 Active3,823 Wipes · 3 h148 48 h

Station XX-16949 · no signal

My Untitled Rust Server

Offline 102.216.78.49:28015 checked 29d ago

Connect
Players now
0/ 500
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,949
top 71%
Last wipe
29d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16949 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 500 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average
672/ 750
Rustoria.co - EU Main EU · groups of 16+ · weekly · 343 on average
48/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 339 on average
84/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 315 on average
370/ 450
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average
182/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 260 on average
163/ 250
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on My Untitled Rust Server?

The map on My Untitled Rust Server is procedural, produced by the game.

Which settings and rules apply on My Untitled Rust Server?

No gather rate appears in the name of My Untitled Rust Server. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on My Untitled Rust Server?

No players are recorded on My Untitled Rust Server at this moment; it is offline, and the last sighting was 29 days 10 hours ago.

How does My Untitled Rust Server rank against other Rust servers?

On player hours for the past week, My Untitled Rust Server sits at #16,949, which puts it inside the top 71% of every ranked server.

Server facts

How reliably does My Untitled Rust Server stay online?

My Untitled Rust Server is down at the moment; the last recorded contact was 29 days 10 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 28 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does My Untitled Rust Server run from?

Nothing about a region comes from My Untitled Rust Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 102.216.78.49:28015 is the address it uses.

Which Rust version is My Untitled Rust Server running?

Rust network protocol 2633 and build 165217 on Windows is what My Untitled Rust Server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

How often does My Untitled Rust Server wipe, and on which days?

On record so far are too few of My Untitled Rust Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 29 days 10 hours is how long the current world has been running.

Lists and tags

What do the server tags on My Untitled Rust Server mean?

The game's server browser reads the tags My Untitled Rust Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The server has 500 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does My Untitled Rust Server appear?

The Rust Server Trends lists that take in My Untitled Rust Server are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to My Untitled Rust Server?

You can connect by pressing F1 in Rust and typing client.connect 102.216.78.49:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players The server has 500 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs165217
Build Game build: 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.