Rust Server TrendsSeismic network · station log
Recording Stations11,764 Players77,251 Active3,704 Wipes · 3 h144 48 h

Station XX-13781 · no signal

dino server

Offline 102.158.232.223:28015 checked 44d ago

Connect
Players now
1/ 10
10% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,781
no region published
Last wipe
44d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13781 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 543 on average
670/ 725
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
460/ 475
Rustoria.co - EU Main EU · groups of 16+ · weekly · 307 on average
38/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 306 on average
55/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 267 on average
138/ 175
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 265 on average
215/ 250
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on dino server?

A procedural map runs on dino server, generated by the game.

Which settings and rules apply on dino server?

No gather rate appears in the name of dino server. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on dino server?

No players are recorded on dino server at this moment; it is offline, and the last sighting was 44 days ago.

How does dino server rank against other Rust servers?

Over the last seven days, dino server recorded enough player hours to reach #13,781 worldwide, placing it in the top – of all ranked servers.

Server facts

How reliably does dino server stay online?

dino server is down at the moment; the last recorded contact was 44 days ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 14 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does dino server run from?

A region is not published by dino server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 102.158.232.223:28015 is the address it uses.

What build of Rust does dino server use?

Rust network protocol 2633 and build 164129 on Windows is what dino server runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

On what timetable does dino server run its wipes?

Too few wipes of dino server are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 44 days 2 hours.

Server tags

What do the server tags on dino server mean?

The game's server browser reads the tags dino server publishes: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs164129 (Build): Game build: 164129; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does dino server appear?

You will find dino server on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto dino server?

To join, enter client.connect 102.158.232.223:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164129,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs164129
Build Game build: 164129.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.