Station FR-13654 · no signal
Dev Test Trio
Offline 102.132.245.88:27916 checked 20d ago
- Players now
- 1/ 1
- 100% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,654
- top 62%
- Last wipe
- 21d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers, and #479 of the trio servers (top 79%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Dev Test Trio?
Dev Test Trio uses a procedural map, which the game generates.
Which settings and rules apply on Dev Test Trio?
No gather rate appears in the name of Dev Test Trio. 3 players is the most a group can hold (trio). It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on Dev Test Trio?
A reading taken now finds Dev Test Trio offline; the most recent activity was 20 days 7 hours ago.
How does Dev Test Trio rank against other Rust servers?
On player hours for the past week, Dev Test Trio sits at #13,654, which puts it inside the top 62% of every ranked server. The ranking for trio puts it at #479.
Server facts
How reliably does Dev Test Trio stay online?
As recorded now, Dev Test Trio is not reachable, the last contact having been 20 days 7 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 9 October 2026.
Where in the world is Dev Test Trio hosted?
No region is published by Dev Test Trio, whose region code is fra. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 102.132.245.88:27916.
What build of Rust does Dev Test Trio use?
On Linux, Dev Test Trio runs Rust network protocol 2634 and build 167231. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
On what timetable does Dev Test Trio run its wipes?
The rhythm of Dev Test Trio cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 21 days 1 hours.
Server tags
What do the server tags on Dev Test Trio mean?
Tags published by Dev Test Trio and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp1 (Max players): The server has 1 slots; ts3 (Group limit): Teams are capped at 3 players; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167231 (Build): The game build is 167231; ptnone (Networking): You'll see 'none' as the network layer; $rfra (Region code): Region code: fra; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; stok (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Dev Test Trio appear?
You will find Dev Test Trio on the following Rust Server Trends lists: Modded Rust servers, tracked live and Best trio Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z; Group limit: Trio.
How to join
What steps get you onto Dev Test Trio?
Enter client.connect 102.132.245.88:27916 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.