Rust Server TrendsSeismic network · station log
Recording Stations11,644 Players39,508 Active2,969 Wipes · 3 h75 48 h

Station XX-12181 · no signal

My Test Rust Server

Offline 101.183.86.100:28015 checked 21d ago

Connect
Players now
2/ 10
20% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#12,181
top 54%
Last wipe
21d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-12181 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
2of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 6 Oct, 05:08 UTC21d ago M0.3rising 2 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 530 on average
259/ 300
Rustoria.co - EU Main EU · groups of 16+ · weekly · 329 on average
15/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 327 on average
32/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
123/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average
46/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average
48/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on My Test Rust Server?

Generated by the game, the map on My Test Rust Server is procedural, size 2,000 with seed 12632. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on My Test Rust Server?

You will find no gather rate in the name of My Test Rust Server. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on My Test Rust Server right now?

No players are recorded on My Test Rust Server at this moment; it is offline, and the last sighting was 21 days 13 hours ago.

How does My Test Rust Server rank against other Rust servers?

Over the last seven days, My Test Rust Server recorded enough player hours to reach #12,181 worldwide, placing it in the top 54% of all ranked servers.

Server details

How reliably does My Test Rust Server stay online?

My Test Rust Server is down at the moment; the last recorded contact was 21 days 13 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 6 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is My Test Rust Server hosted?

Nothing about a region comes from My Test Rust Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 101.183.86.100:28015.

What build of Rust does My Test Rust Server use?

On Windows, My Test Rust Server runs Rust network protocol 2634 and build 166652. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on My Test Rust Server?

On average, the busiest point of its recent wipes drew 2 players. 0 hours after the latest wipe, the crowd peaked.

On what timetable does My Test Rust Server run its wipes?

Too few wipes of My Test Rust Server are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 21 days 21 hours.

Server tags

What do the server tags on My Test Rust Server mean?

These are the tags My Test Rust Server publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does My Test Rust Server appear?

These Rust Server Trends lists include My Test Rust Server: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

What steps get you onto My Test Rust Server?

You can connect by pressing F1 in Rust and typing client.connect 101.183.86.100:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players The server has 10 slots.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.