Station XX-15075 · no signal
Ryans Play Test
Offline 101.162.102.44:28015 checked 20h ago
- Players now
- 0/ 5
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 1
- Rank
- #15,075
- top 68%
- Last wipe
- 21h ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 5 slots
- Motion · 24 h
- M –not enough readings
- Peak · 48 h
- 1most players in any hour
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 27 Oct, 04:12 UTC21h ago | – | – | – | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Ryans Play Test?
A procedural map runs on Ryans Play Test, generated by the game.
Which settings and rules apply on Ryans Play Test?
You will find no gather rate in the name of Ryans Play Test. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on Ryans Play Test?
A reading taken now finds Ryans Play Test offline; the most recent activity was 20 hours ago. The seven-day average is 0 players, with a peak of 1. Averaged over the last 48 hours, the busiest hour was 04:00 UTC at 0 players.
How does Ryans Play Test rank against other Rust servers?
Over the last seven days, Ryans Play Test recorded enough player hours to reach #15,075 worldwide, placing it in the top 68% of all ranked servers.
Server details
How reliably does Ryans Play Test stay online?
Ryans Play Test is down at the moment; the last recorded contact was 20 hours ago. Its earliest appearance in the records of Rust Server Trends dates to 27 October 2026.
Where in the world is Ryans Play Test hosted?
No region is published by Ryans Play Test. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 101.162.102.44:28015 is the address it uses.
Which Rust version is Ryans Play Test running?
Rust network protocol 2635 and build 168909 on Windows is what Ryans Play Test runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
On what timetable does Ryans Play Test run its wipes?
On record so far are too few of Ryans Play Test's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 21 hours.
Server tags
What do the server tags on Ryans Play Test mean?
The game's server browser reads the tags Ryans Play Test publishes: gmrust (Game mode): Survival in standard Rust; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Ryans Play Test appear?
You will find Ryans Play Test on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Connecting
What steps get you onto Ryans Play Test?
You can connect by pressing F1 in Rust and typing client.connect 101.162.102.44:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.